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    [FSC] Max Payne & Max Payne 2: The Fall of Max Payne

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    sNk


    Mesaje : 2104
    Data de inscriere : 23/07/2011

    [FSC] Max Payne & Max Payne 2: The Fall of Max Payne Empty [FSC] Max Payne & Max Payne 2: The Fall of Max Payne

    Mesaj  sNk Mar Aug 30, 2011 2:38 am

    [img]http://eih.bz/s1/maxpayne2t.jpg[/img]
    [b]
    Max Payne[/b] is a third-person shooter computer game developed by the Finnish company Remedy Entertainment, produced by 3D Realms and published by Gathering of Developers in July, 2001 for Windows. The games' stylish cinematography and choreography is combined with heavy film noir, pulp noir, and pulp fiction influences in characters and dialogue. Rather than rendered or digitized cinematic movies for cutscenes, the story is told instead with "graphic novels" which are similar to comics and pulp fiction. Accordingly, Max Payne is rife with artistically orchestrated, often strangely graceful gunplay. The games are dark and noir-style, following Max Payne, a troubled cop with internal and external conflicts in a dark, sinister New York City. Within the games, there are mini-plots in the form of television shows that the player can follow.

    Several of the shows are based on other, real-life shows. Max Payne focuses exclusively on the story and single-player experience, so it lacks multiplayer in contrast to other contemporary shooters. As a result, Max Payne ranks low on replayability with some reviewers suggesting that there are only 10-20 hours of gameplay from it. A MAX-FX level editor was also included.

    End-user modifications are very popular within Max Payne franchise due to the extensibility of the gameplay system. The most well-known are The Family, and several Kung-Fu and Matrix modifications.


    [b]Max Payne 2: The Fall of Max Payne[/b] is a third-person shooter developed by Remedy Entertainment for Windows, Xbox, and PlayStation 2 systems. Max Payne 2 continues the story of Max Payne, a fugitive undercover cop framed for murder in New York City. The game, like its predecessor, is a film noir that includes very stylistic cinematography: specifically, the use of effects such as bullet-time (slow motion), and graphic novel style cutscenes and narration. The Fall of Max Payne was published by Rockstar Games and the Windows version was released on October 15, 2003 with console versions following later.

    Despite critical acclaim and an enthusiastic fanbase, the game was met with lackluster sales upon its debut.

    Size after extracting = 1,90 GB (2.049.980.416 bytes)
    Format: ISO
    Number of archives: 20


    [b][u]Download from[/u][/b]

    [b]Filesonic[/b]
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    Password: klausx
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    [img]http://eih.bz/s1/xwux9dldo.gif[/img]

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